Enemy Zero
2024
program, design
unreal
Originally developed for a VR research course, Enemy Zero VR is a proof-of-concept remake of WARP's classic 1996 horror masterpiece, reimagined in VR using Unreal Engine.
Enemy Zero was developed as a group project that also served as an introduction to Unreal Engine 5 and XR tooling. I served as director, programmer, and level designer, which allowed me to learn Unreal's C++ and Blueprint systems, as well as Meta's XR toolkit and numerous other indispensable skills.
I collaborated with two other students, who provided the 3D graphics and sound design.
2026